ЕСЛИ ПЕРЕД ВАМИ ВЕЛИКАЯ ЦЕЛЬ, А ВОЗМОЖНОСТИ ВАШИ ОГРАНИЧЕНЫ, ВСЕ РАВНО ДЕЙСТВУЙТЕ, ИБО ТОЛЬКО ЧЕРЕЗ ДЕЙСТВИЕ МОГУТ ВОЗРАСТИ ВАШИ ВОЗМОЖНОСТИ.


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    Главная » 2010 » Март » 9 » 03/08/10
    10:07
    03/08/10
    1. Server now supports 1.5.1.12. Update your clients! REMEMBER THAT LUMIEL GETS UPDATED LATER. IF YOU UPDATE TO .12 YOU WILL BE STUCK ON SIEL UNTIL WE UPDATE LUMIEL.
    Open NCsoft Launcher, right-click Aion, and select "Update". Just to be safe, you can Repair it after it's done.
    Launch Aion from the NCsoft Launcher, making sure it at least boots up properly.
    Go to http://fyyre.ivory-tower.de/ and download the no_ip_restrict file for 1.5.1.12, and place it into your bin32 folder.
    Launch InfiniteAion.
    2. Added AP gain for Abyss-related instances. This is just basic AP gain until I can test some things.
    3. Fixed AOE exploit in duels (again).
    4. Many internal updates that you guys normally won't see have been done. Most of these are to increase performance, stability, and efficiency of the servers.
    5. Fixed it so if you enter the game while dead you are not under the effect of spawn protection (so you can now be res'ed).
    6. Added some missing drops to different mobs. Stigmas and skill books.
    7. Added more checks to end spawn protection on more events.
    8. Added a distance limitation on viewing someone's inventory as per retail. Yes, you can view the enemy's gear & level by using /examine and /inspect, I tested this on retail.
    9. Fixed amount of xp lost on death and max recoverable xp.
    10. Fixed small bug with base parry stat calculation (not a huge deal and most of you will never notice).
    11. Kinah cost for soul healing returned to normal. Should be a bit lower than it was before we temporarily made it 1 kinah (since we don't yet have a complete formula for it, and since the 1.5.9 patch notes say it's getting reduced anyway, I don't see any point in keeping it as high as it was).
    12. PvP bonus damage/defense from gear should be applied now. All bonuses are checked against each other before finally being applied to damage. This means if your opponent has a 5% defense bonus and you have a 10% offense bonus, you now have a 5% offense bonus and your opponent has a 0% defense bonus vs you.
    13. Updated stats for npcs in lower right area of Theobomos. added some missing spawns in that general region as well.
    14. Updated just about every single drop list for the npcs in Dark Poeta. Will start doing the other instance npcs as I get them sorted and whatnot.
    15. Random skill and quest fixes. Included in these is:
    [Spy] Letter to a Friend has been fixed and tested for receiving items.
    Entangling Shot reduces fly speed as per retail tests.
    16. Fire Temple spawns have been completely redone. Should be complete now.
    17. Redid drops for all mobs in Fire Temple.
    18. Added entrance checks for Adma Stronghold.
    19. Added proper exit npc and checks for Left Chamber (one of Siel's fortress instances).
    20. Added entrance to Draupnir in Beluslan.
    21. Improved and fixed some existing issues with dp and exp distribution in groups. Please stop asking about AP distribution. It's on the todo list.
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