1. Added support for mobs which take only one damage per hit. The only way these mobs should be able to take damage is through normal attacks. Needs more tweaking but committed in this update since the current issues with it are known and not game breaking. 2. Fixed issue with not being able to plant a new kisk if yours gets destroyed in the 2 hour window. 3. Fixed issue with kisk option showing on death even when kisk is destroyed. 4. Small update to the AI to improve how it works. 5. Updated hide and see skills. 6. Lots of quest updates for many areas. 7. Reduced soul heal cost to 15% of recoverable xp (which is a happy medium for what our retail data calls for) until we get full formulas worked out to match up with our retail data. 8. Many missing drops added, mostly for missing stigma drops but also added a number of missing items for mobs in Theobomos and Brusthonin.