ЕСЛИ ПЕРЕД ВАМИ ВЕЛИКАЯ ЦЕЛЬ, А ВОЗМОЖНОСТИ ВАШИ ОГРАНИЧЕНЫ, ВСЕ РАВНО ДЕЙСТВУЙТЕ, ИБО ТОЛЬКО ЧЕРЕЗ ДЕЙСТВИЕ МОГУТ ВОЗРАСТИ ВАШИ ВОЗМОЖНОСТИ.


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    Главная » 2010 » Март » 05

    1. Added hundreds of missing spawns to different areas. These include Eltnen, Brusthonin, Theobomos, Heiron, Abyss, Morheim, and a few more.
    2. Updated resistance formula for debuffs/abnormals so that players now have a 10% base resistance again. This is then affected by the skill's penetration level and your additional resistances from passives, buffs, and armor bonuses.
    3. Fixed issue with DOTs that appeared to stay forever.
    4. Fixed issue with debuffs/abnormals overriding older debuffs of the same type.
    5. Fixed issue with DOTs doing 0 damage in certain situations.
    6. Updated levels, hp, and other things for a LOT of npcs from retail data.
    7. Added support and fixed all skills that increase flight time over time.
    8. Added support and fixed all skills that damage flight time.
    9. Added a missing message for when you fail at manastone socketing.
    10. Completely redid how we handle teleporter npcs. This includes those that teleport you into instances. INSTANCES DO NOT WORK YET. Though you MIGHT be able to get into some of these areas to run around and explore/test things. Expect some "wtf" moments. We are also aware that currently, all interactions with these npcs are instant instead of many of them needing a 3-5 second interaction timer. Low priority for us right now.
    11. Gave named mobs increased resistance to debuffs again.
    12. Added some missing guard towers to the "mini outposts" in the abyss. I know there's a lot that are still missing. Will get to them in time.
    13. Fixed limit of 4 mantras with multiple chanters in a group.
    14. Fixed it so that spawn protection ends if you do an emote.
    15. If you die in the Ascension quest it will now revert you back to the beginning of the quest.
    16. Added a few additional fixes in the Ascension quest.
    17. Fixed sleep duration based on tests from retail. Yes, the description says 20s. But on retail, in duels, it lasted 8s.
    18. Added checks to prevent using certain npc functions while dead.
    19. Many quests updated and added.
    20. Fixed negative xp glitch on death. Until the next update, all soul heals will cost 1 kinah.
    21. Fixed xp gain for level 50's. At level 50, you should now gain xp up to 99.9% of your current xp needed instead of sitting at 0.
    22. Fixed flight potions. Should now give the proper increase based on the strength of the potion.

    Second update:
    1. Fixed issue with Mantras.
    2. Fixed class restriction checks on items. ... Читать дальше »

    Категория: Новости | Просмотров: 531 | Добавил: tohinsan | Дата: 05.03.2010

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