Оригинал:1. Fixed knockdown and knockback effect for certain weapon types to also have a chance to activate on critical skills, not just normal attacks.
2. Changed aggro check to also take into consideration the summon's level.
3. Summon kills will now count for player kills, quest kills, ap and dp gains, and other things that had been left out.
4. Skill costs updated, should also fix skills that have mp percentage costs such a Sprint and many others.
5. Updated healboost bonus to actually work. Decimal places were being dropped off so it always turned into a 1x bonus.
6. Updated heal type skills to work more retail-like. No overhealing and no sending of the packet if the target's hp/mp/dp/whatever-is-bei
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